CG Generalist (Onsite in Melbourne)

We are looking for a versatile CG Generalist with experience in VFX, Animation and/or Games. The position is based in Melbourne and requires onsite work. The successful candidate must be eligible to work in Australia.

You'll be involved in the following responsibilities:

  • Liaising with animation, games and VFX studios to ensure our content is at the forefront of industry expectations
  • Collaborating with our academic and operations team to bring the highest quality experience to our students and partners
  • Creating high quality CG assets and projects
  • Troubleshooting technical issues within projects
  • Creatively challenging and guiding our students
  • Coordinating projects

You'll have the following experience:

  • 5-10 years of experience within an Animation, Games or VFX studio(s)
  • A broad range of CG skills including but not limited to: modelling, rigging, animation, FX, lighting, and compositing, Unreal Engine
  • Industry software including but not limited to: Photoshop, Blender, Maya, Mari, ZBrush, Substance, Houdini, Arnold, VRay, Redshift, Octane, Nuke, Unreal Engine
  • Experience in a lead or supervisory position
  • A genuine enjoyment and desire to help people reach their potential

If this sounds like you please send us your resume and portfolio.